![]() ![]() ![]() This ability can be used to prevent damage from any projectile, including Ultimate Abilities if timed right, and can be a large boon for Sigma and his allies. The duration of the ability is 2 seconds and has a cooldown of 12 seconds. The ability converts 60% of the absorbed damage into shields and has a range of 3 meters in front of Sigma. When using Kinetic Grasp, Sigma can stop projectiles coming toward him in midair and convert them into shields. The barrier has a 2-second cooldown after being recalled, and a 5-second cooldown after being destroyed. The barrier has 700 HP and will begin to restore 100 HP per second starting 2 seconds after being down. Pressing the ability button again will return the barrier to Sigma. This allows Sigma to put the barrier in key locations to defend his team from incoming damage. Upon releasing the button, it will freeze in place. ![]() The Experimental Barrier allows Sigma to propel a large barrier in front of him that moves forward as long as the ability button is held. In addition, Sigma does not have to reload the Hyperspheres, but it has a rate of fire of 2 spheres every 1.48 seconds. Hyperspheres can travel a maximum of 22 meters and can damage Sigma if he is too close to the area of implosion as well. Each Hypersphere can deal a maximum of 55 damage on a direct hit, and up to 30 splash damage to enemies depending on how close they are to the area of implosion. As his primary weapon, Sigma throws out gravitic projectiles, which can ricochet around before imploding and dealing damage to foes nearby. Hyperspheres are Sigma’s primary way of dealing damage in Overwatch 2. However, Sigma remains a capable tank in the right hands that can protect his allies from harm while dealing steady damage to the team from the safety of his shields. His base shields have seen some improvement moving from 100 to 200, though he did see a reduction in the overall regeneration rate of his Experimental Barrier. Sigma has seen an overall boost in his abilities for Overwatch 2, but players who played him in the original game will find he feels very familiar. This can make Sigma much harder for the team to push around, which can help him stand tall in the face of danger for his team. For tanks, such as Sigma, this ability is a 30% reduction in knockback effects, as well as a 50% reduction in Ultimate charge gained from damaging them. To compensate for this change, each role received their own special passive ability. Because of this change, each team now has one less tank. ![]() However, for Overwatch 2, this was changed to teams of 5. In the original Overwatch, players were placed on teams of 6. In Overwatch 2, one of the biggest changes was regarding team composition. Note: You can read about all of the Overwatch 2 characters here. Used correctly, Sigma can help to lead his team to victory in Overwatch 2. With the changes in the way that tanks work in Overwatch 2, Sigma can be a good addition to any team on maps that have smaller chokepoints, where his barrier can block multiple shots and his weapons can ricochet to hit the enemy. In addition, as an astrophysicist, Sigma can manipulate gravity, which he can use to disrupt and deal massive damage to his foes. Sigma brings the ability to provide his team with barriers that can shield them from damage. Here is everything that players need to know about using Sigma in Overwatch 2. Sigma is a tank hero that can shield his allies and manipulate gravity. These roles include tanks that can shield their allies from harm, supports that can heal their team and DPS that deal massive damage to the enemy. In addition, each hero also belongs to one of three different roles that they fulfill in combat. Each one of these heroes has their own abilities, weapons, and play styles that they bring to the table. Overwatch 2 is a team-based first-person shooter that features an expanding roster of 35 different heroes. Pick Sigma to lift the team to victory in Overwatch 2 ![]()
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